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                            |  | Two 
                              Kinds of Computer Graphics |  |  |  |   
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                            |  |  |  There are two kinds of computer graphics - 
                          raster (composed of pixels) and vector 
                          (composed of paths). Raster images are more commonly 
                          called bitmap images.
 A bitmap image uses a grid of individual pixels where 
                          each pixel can be a different color or shade. Bitmaps 
                          are composed of pixels.
 
 Vector graphics use mathematical relationships between 
                          points and the paths connecting them to describe an 
                          image. Vector graphics are 
                          composed of paths.
 
 The image to the left below is representative of a bitmap 
                          and the image to the right is representative of a vector 
                          graphic. They are shown at four times actual size to 
                          exaggerate the fact that the edges of a bitmap become 
                          jagged as it is scaled up:
 
                           
                            | Bitmap Image: 
  | Vector Graphic: 
  |  With Adobe® Systems' introduction of the PostScript® 
                          page-description language computers could display fonts 
                          and images using point-to-point math rather than by 
                          pixels alone. The advantage to using a page-description 
                          language such as PostScript becomes clear when you scale 
                          an image up. The larger you display a bitmap, the more 
                          jagged it appears, while a vector image remains smooth 
                          at any size. That is why PostScript and TrueType® 
                          fonts always appear smooth - they are vector-based.
 The jagged appearance of bitmap images can be partially 
                          overcome with the use of "anti-aliasing". 
                          Anti-aliasing is the application of subtle transitions 
                          in the pixels along the edges of images to minimize 
                          the jagged effect (below left). A scalable vector image 
                          will always appear smooth (below right):
 
                           
                            | Anti-Aliased Bitmap Image: 
  | Smooth Vector Image: 
  |  Bitmap images require higher resolutions and anti-aliasing 
                          for a smooth appearance. Vector-based graphics on the 
                          other hand are mathematically described and appear smooth 
                          at any size or resolution. 
                         Bitmaps are best used for photographs and images with 
                          subtle shading. Graphics best suited for the vector 
                          format are page layout, type, line art or illustrations.
 Wherever possible use the vector format for all your 
                          type, line art and illustrations and only use bitmaps 
                          for photos or images with complex or non-uniform shading. 
                          If the graphics application recognizes native vector 
                          files such as those created by Deneba Canvas (a 
                          filename with an extension of .CNV-  for versions 
                          6 and 7), Adobe Illustrator® (a filename with an 
                          extension of .AI), CorelDRAW® (a filename with an 
                          extension of .CDR), or Macromedia® FreeHand® 
                          (a filename with an extension of .FH8 -  for version 
                          8), then use them first.
 The EPS File Format If the graphics application you are using cannot read 
                          native vector files the next best thing would be to 
                          save them as EPS (Encapsulated PostScript) files. These 
                          are self-contained PostScript files which contain the 
                          same mathematical descriptions as the vector files they 
                          are made from. Even bitmaps can be saved in the EPS 
                          file format. EPS files are supported by most all graphics 
                          applications. It is the most portable format for this 
                          reason. It is best to use EPS files for all line art 
                          and illustrations because they can be reproduced at 
                          any size or resolution and still display exactly as 
                          they were drawn. Use them wherever native vector files 
                          cannot be used. A Little of Both In Today's Applications Today's graphic artist has to master both skills - 
                          image editing and illustration. In fact, Adobe Photoshop® 
                          - an image editor - incorporates vector based paths 
                          which can be exported as native vector files. Four of 
                          the major illustration programs - Deneba Canvas, Adobe 
                          Illustrator, CorelDRAW and Macromedia Freehand - allow 
                          bitmaps to be embedded in the vector files they create. 
                         I believe that the ideal page layout program of the 
                          future would be primarily a vector-based application 
                          which would create, import, display and print native 
                          vector objects side by side with bitmaps. As computing 
                          power becomes more affordable I believe this will happen.
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